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 Unreal Engine 4 Source Release Notes 
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Project Free Fall Developer
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Joined: Fri Mar 02, 2012 11:57 pm
Posts: 780
Location: San Francisco, CA
 Unreal Engine 4 Source Release Notes
Post updates will coincide with source releases.
2014 10 1 wrote:
PFF Source - Shooter Game 4.4 - 20140930-1 CTF Update Source Code
Project Free Fall - 20140930-1 HandleFlagTouch[FreeFallGame_CaptureTheFlag]
Project Free Fall - 20140928-2 Jet Up Thrust Never Always At Least Apposes Gravity; FreeFallCharacterMovement Acceleration code added
Project Free Fall - 20140928-1 HandleFlagHolderDeath[FreeFallGame_CaptureTheFlag]
Project Free Fall - 20140926-1 Editable Capsule for ShooterPickup
Project Free Fall - 20140925-1 Functioning Capsule Projectile Shapes
Project Free Fall - 20140924-3 In Progress Capsule Projectiles
Project Free Fall - 20140924-2 Functioning Flag Expired Behavior
Project Free Fall - 20140924-1 Functioning Flag Toss Behavior
Project Free Fall - 20140923-2 Semifunctional Flag Toss Behavior - Bad Flag vs Player Collision
Project Free Fall - 20140923-1 In Progress Flag Toss Behavior
Project Free Fall - 20140917-3 Functional Sequential CTF
Project Free Fall - 20140917-2 CTF Code Cleanup
Project Free Fall - 20140917-1 Functional CTF
Project Free Fall - 20140914-2 Still Setting Up CTF Game Mode
Project Free Fall - 20140914-1 Working On CTF Game Mode
Project Free Fall - 20140908-1 Altered Low Speed Jump; Overspeed Friction Accounts For Gravity vs Surface
Project Free Fall - 20140903-1 Infinite Jet Cheat Added
Project Free Fall - 20140901-3 Fixed Jump; Blueprint Callable IsFalling[FreeFallCharacterMovement]
Project Free Fall - 20140901-2 Better PhysFalling
Project Free Fall - 20140901-1 Vastly Better PhysSkiing; FindWeapon[ShooterCharacter] Function Virtualized
Project Free Fall - 20140830-1 Two Wall Ski Sticking Fixed; Bugs need fixing though
Project Free Fall - 20140828-1 TwoWallAdjust; SlideAlongSurface
Project Free Fall - 20140826-1 Interim Updated Ski Code

2014 07 19 wrote:
PFF Source - Shooter Game 4.4 - 20140822-2 Initial UE4.4 Source Code
Project Free Fall - 20140822-3 ArmOnPlayerBounce
Project Free Fall - 20140822-2 Initial FreeFall Integration
Project Free Fall - 20140822-1 Vanilla ShooterGame
PFF Source - Shooter Game 4.4 - 20140822-1 Initial UE4.4 Source Code
Project Free Fall - 20140821-4 StopRefireOnPendingWeaponSwitch Reliably Functional
Project Free Fall - 20140821-3 BackgroundReload Reliably Functional
Project Free Fall - 20140821-2 PendingWeaponSwitch On Zero Ammo Reliably Functional; SwitchOnIncompleteRefire Confirmed Reliable
Project Free Fall - 20140821-1 PendingWeaponSwitch Reliably Functional
Project Free Fall - 20140820-5 Timer Calls Added To FreeFallWeapon
Project Free Fall - 20140820-4 Server Matches Client Weapon Switch Behavior
Project Free Fall - 20140820-3 WeaponEquipTimeMultiplier Working With FreeFallWeapon
Project Free Fall - 20140820-2 Cleaned FreeFallWeapon
Project Free Fall - 20140820-1 Virtualized ShooterWeapon
Project Free Fall - 20140816-4 Fixed Duplicate Fire Bug; BackgroundReload & SwitchOnIncompleteFire Functional
Project Free Fall - 20140816-3 Code overrides
Project Free Fall - 20140816-2 Initial BackgroundReload Behavior
Project Free Fall - 20140816-1 Fixed Weapon OnStop OnStart Fire Bug
Project Free Fall - 20140815-5 Resume Firing After Weapon Switch
Project Free Fall - 20140815-4 PendingWeaponSwitch[AFreeFallCharacter]
Project Free Fall - 20140815-3 SwitchOnIncompleteRefire[AFreeFallCharacter]
Project Free Fall - 20140815-2 Instant Switch Equip Time
Project Free Fall - 20140813-2 TossUpSpeed[UFreeFallProjectileMovementComp]
Project Free Fall - 20140813-1 Fixed Radial Impulse For Bots
Project Free Fall - 20140812-3 Fixed Kill Message Position
Project Free Fall - 20140812-2 FreeFallPickup_Ammo
Project Free Fall - 20140812-1 Hit Notify Sound Added; DamagingHitSound[AFreeFallCharacter]
Project Free Fall - 20140810-3 Added StartArmTimerOnNthBounce[FreeFallProjectileMovementComp]
Project Free Fall - 20140810-2 Fixed Radial Impulse; Added ExplosionImpulse [FFreeFallProjectileWeaponData]; Added MomentumTransferRadialModulation[AFreeFallCharacter]
Project Free Fall - 20140810-1 Fixed Kill Message Position
Project Free Fall - 20140809-1 FreeFallMultiStageProjectile Config Fix
Project Free Fall - 20140808-1 FreeFallMultiStageProjectile
Project Free Fall - 20140807-1 Projectile Variable Added; DisableArmTimerOnNthBounce
Project Free Fall - 20140806-4 Weapon Variables Added; FirstPersonMeshOffset; FirstPersonRotationOffset
Project Free Fall - 20140806-3 SpeedInheritanceMod Fixed
Project Free Fall - 20140806-2 Projectile Variables Added; SpawnArmed; ExplodeOnImpactWhenArmed
Project Free Fall - 20140806-1 Initial Projectile Arm Behavior
Project Free Fall - 20140805-2 Weapon FirstPersonMeshScale
Project Free Fall - 20140805-1 Projectile ExplodeOnNthBounce
Project Free Fall - 20140724-1 Projectiles Ignore Instigator
Project Free Fall - 20140723-4 SpeedInheritanceMod
Project Free Fall - 20140723-3 VelocityInheritanceMod
Project Free Fall - 20140723-2 FreeFallProjectile
Project Free Fall - 20140723-1 Reload Only For Clip Weapons
Project Free Fall - 20140722-3 Arena Style Weapon Class
Project Free Fall - 20140722-2 Weapon Reload Bypassed
Project Free Fall - 20140722-1 Base Weapon Class Files Added
Project Free Fall - 20140721-4 Ski Logic Fix
Project Free Fall - 20140721-3 Working Precise Net Code
Project Free Fall - 20140721-2 FreeFallSavedMove_Character Buggy Implementation
Project Free Fall - 20140721-1 FreeFallSavedMove_Character Files Added
Project Free Fall - 20140719-1 Initial UE4.3 Code

2014 07 19 wrote:
PFF Source - Shooter Game 4.2 - 20140719-1 Tech Demo 2
Project Free Fall - 20140710-2 QueuedJumpTime Tweak
Project Free Fall - 20140710-1 Tweak to PhysSkiing
Project Free Fall - 20140709-3 Armor Absorbs Damage
Project Free Fall - 20140709-2 Health and Armor Pickups
Project Free Fall - 20140709-1 Queued Jumps
Project Free Fall - 20140708-3 Low Speed Ski Walking
Project Free Fall - 20140708-2 Overspeed
Project Free Fall - 20140708-1 Ski Jump Bug Fixed
Project Free Fall - 20140707-3 HUD Ski Indicator
Project Free Fall - 20140707-2 Secondary Time Remaining Timer Added
Project Free Fall - 20140707-1 Fixed Jet Energy Consumption While Walking & No Input
Project Free Fall - 20140704-1 Energy Net Functionality
Project Free Fall - 20140703-3 Aesthetic HUD Changes
Project Free Fall - 20140703-2 Armor and Energy Top Center
Project Free Fall - 20140703-1 Armor and Energy Hud Integration
Project Free Fall - 20140702-1 Initial Armor and Energy Hud Integration
Project Free Fall - 20140627-1 Functional Jet Energy
Project Free Fall - 20140626-1 Initial Energy; Jet Consumption
Project Free Fall - 20140611-4 Health and Armor Dissipation[FreeFallCharacter]
Project Free Fall - 20140611-3 [FreeFallHUD]
Project Free Fall - 20140611-2 [FreeFallGame_FreeForAll][FreeFallGame_TeamDeathMatch]
Project Free Fall - 20140611-1 ElapsedMatchStateTime; ElapsedPreciseTime; [FreeFallGameState][FreeFallGameMode]
Project Free Fall - 20140606-2 - SkiPressToggle Key Added
Project Free Fall - 20140606-1 - Sprinting Disabled; GetMaxSpeedModifier Overridden

2014 06 05 wrote:
PFF Source - Shooter Game 4.1 - 20140605-1 Online Jets and Skiing
Project Free Fall - 20140601-1 Skiing Separated From Running; Net Play Tested; Code Extended From Unmodified ShooterGame
Project Free Fall - 20140531-2 Variable Tweaks
Project Free Fall - 20140531-1 Variable Tweaks
Project Free Fall - 20140529-2 Fixed Lateral Jets Function While Up Jetting
Project Free Fall - 20140529-1 Skiing Moved to [FreeFallCharacterMovement]; [ShooterCharacterMovement] No Longer Used
Project Free Fall - 20140528-6 Lateral Jets Functional Online; Uses Acceleration Normal Online
Project Free Fall - 20140528-5 JetState[FreeFallCharacter] Changed To Bitfield; Lateral Jets Non Functional Online
Project Free Fall - 20140528-4 LateralJet Key
Project Free Fall - 20140528-3 FreeFallCharacterMovement_OverrideFixes cpp added
Project Free Fall - 20140528-2 HandleJetMovement[FreeFallCharacterMovement]; LateralJet Control Variables
Project Free Fall - 20140528-1 HandleJetMovement[FreeFallCharacterMovement]; UpJet Control Variables
Project Free Fall - 20140527-5 Functional Upjet
Project Free Fall - 20140527-4 UpJet Input[FreeFallCharacter]
Project Free Fall - 20140527-3 ServerSetJetState[FreeFallCharacter]
Project Free Fall - 20140527-2 JetState[FreeFallCharacter]
Project Free Fall - 20140527-1 FreeFallCharacter; Change Blueprint Parent to Use
Project Free Fall - 20140526-1 FreeFallCharacterMovement; Successful Code Added Build
Project Free Fall - 20140521-1 PhysFallSkiing[ShooterCharacterMovement] Functional; Uncontrolled Skiing Functional
Project Free Fall - 20140510-1 OnMovementModeChanged[ShooterCharacterMovement] Supports Custom Movement; Continuous Sliding
Project Free Fall - 20140509-1 Slide Running
Project Free Fall - 20140505-2 Better Custom Movement
Project Free Fall - 20140505-1 Better Custom Movement
Project Free Fall - 20140504-2 Initial Custom Movement
Project Free Fall - 20140504-1 Pre Custom Movement

_________________
"Not every idea your gonna have is gonna be great, but I guarentee you every idea that doesnt work will somehow work into the idea that does." -Derek Waters

"It's a weird feeling being borderline addicted to gaming and not having anything to play that I can tolerate at the same time." -DejZant

"No longer are you justified saying that an idea in science is not true because it doesn't make sense." -Neil deGrasse Tyson

@Saccaed for updates and randomness...


Fri Jun 06, 2014 3:14 am
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